Grr

It is a magical beast that was born from the user ‘Ian’ as a result of his Beast Alchemy. He has inherited the power of the Balrog but has more power than that of a normal Balrog.But it lacks intellect when compared to the normal one.

 Inherent ability 

Soul Encroachment (Cooldown Time: 120 minutes)


 * The Balrog emits a powerful magical power that temporarily immobilizes the soul of weak objects and users with the needed range.


 * It is possible for this skill to be cast on a target whose vitality is less than 5%, and the probability of the success of the skill depends on the ‘intellect’ of the target and the Balrog.


 * (Balrog Intellect / Target Intelligence * 100%)


 * During the duration, the target will move according to the commands of the Balrog, and all the attacks are enhanced by 30%. Also, the state persists until the Balrog dies.


 * Duration: 30 minutes

Broken Flames (Cooldown Time: 10 minutes)


 * At the fingertips of the Balrog, intense flame magic will be spewed out, which captures and destroys the soul of the target.
 * It can be used only by targets whose vitality is less than 20%, and the flame stays alive until the target dies or the Balrog dies.
 * While the flame lasts, it deals 30% damage per second and restores all the unique ability cooldown times of the Balrog by 2 seconds.
 * In addition, 55% damage done by the flame will be added to the vitality of the Balrog.
 * If the distance between the Balrog and the target is more than 30 meters, then the flames will die down.
 * If the target is killed with the flames, the cooldown of all the unique abilities is restored by 300 seconds.

Annihilation Ray (Cooldown Time: 7 minutes.)


 * The Balrog collects all of his magic and releases it at once.
 * The ejected magic penetrates through all the living objects in the front, but when it hits an obstacle, it moves to the angle of collision.
 * The objects that are touched by the Annihilation ray will be dealt with damage of 3750% and the damage is further reduced by 5% for every trajectory.


 * The rays reach 150m and then it disappears.


 * After the activation of the Annihilation ray, the Balrog wouldn’t be able to move for 5 seconds.